Zune Desktop App
Senior SDE Lead
2007-2008
The Zune desktop app was a media library management tool that was designed to feel like a full-fledged entertainment experience. With vivid colors, beautiful typography, and vibrant motion the UI was captivating in a way that Apple Music simply wasn't.
I wrote the majority of the front-end code for the desktop using both Iris, an internal purpose-built markup tool, and C#. In many cases, I also designed and implemented UI animations based on the motion language established by our motion designer. I collaborated closely with engineering, with engineering creating undesigned views that had been wired up with data, and my team adding styling, typography and motion. We were responsible for the overall fit and finish of the release, and also built numerous prototypes. I also created a very basic design system consisting of layout templates, simple code-based components for animation and reusable controls, and a code-based font ramp.
In addition to my responsibilities as Lead Design Engineer, I managed a team of 4 front-end devs on this project.